Ideas: Make a base ten counter. Your code must not use variables or change numeric values. Use your code to model base-10 place value concepts.
More Project Ideas:
- Can you remix to create a counter in another base? (e.g., a binary counter)
- Compare normal mode (FLAG) & “Turbo Mode” (SHIFT + FLAG). Using this counter, or another one you make, calculate how many times faster “Turbo mode” is executing your program than is normal mode.
- How do speeds compare when doing different tasks, e.g., moving sprites, changing sprites, drawing lines, stamping, etc.
- Create two random 5-digit numbers, then add them mechanically with your code (do not use the ( ( ) + ( ) ) green operator block.
Example Curriculum: Ontario Grade 4-6 mathematics, NSN Strand